It's really a shame that Cing have filed for bankruptcy. Then again, no one seems to know what level of bankruptcy Cing filed for, there may still be a chance that they will continue to develop games.
"Last Window" was trademarked in Europe. That may be a sign that Nintendo are planning to translate and release Last Window in English, although it certainly doesn't guarantee anything.
Has anyone played Again yet? I completed it a couple of days ago. I think Cing have made better games, but I don't think Again is as bad as some reviewers claim. It can take a little getting used to the graphic style, but it's not really an issue when you are used to it, in my opinion. The execution of the story is pretty good as well.
Spoiler: (Highlight to read)
Although I did find it somewhat predictable. I had definite suspicions about "that character" very early in the game, and was slightly disappointed when it turned out I was right. Also, J took too long to figure out the Baslock part.
It's interesting that Cing definitely seemed to be considering the idea of a sequel with the ending.
Not really a spoiler, but I was amused by the start of the game. Room 315? The main character's nickname being J? Not many Hotel Dusk reference's after that, though.
Although I did find it somewhat predictable. I had definite suspicions about "that character" very early in the game, and was slightly disappointed when it turned out I was right. Also, J took too long to figure out the Baslock part.

It's interesting that Cing definitely seemed to be considering the idea of a sequel with the ending.
Not really a spoiler, but I was amused by the start of the game. Room 315? The main character's nickname being J? Not many Hotel Dusk reference's after that, though.
Has anyone apart from Vyse and myself played Glass Rose? I thought the atmosphere of the game was closest to Another Code/Trace Memory, especially as you spend the game inside a Mansion, but somewhat like Hotel Dusk in that the Mansion is full of people, all with their own agenda's, fears and hopes. You can tell that Glass Rose was one of (if not the first) game/s Cing made, that idea of picking out parts of a conversation that interested you was innovative, but could have been implemented far better, it could get quite frustrating picking out the exact word or phrase that you needed to continue the conversation. Takashi was also quite a bland/generic protagonist, in my opinion.
Despite this, Glass Rose still had the intriguing, intricately woven story that other Cing games, especially Hotel Dusk, are known for.